Firewal - In Development Facebook Game
“Firewal” is a Tower Defence game in development created for
Facebook that was written by a team of university students. The idea was not to
have ground breaking mechanics but to create a visually appealing game that
players would keep coming back to. The game was coded in C# using the XNA
library, and was integrated with Microsoft’s Silverlight using Silversprite.
The idea of having a Tower Defence styled game came from the
fact that majority of people who use Facebook don’t use it for hours on end, so
we wanted to create a game that people could spend anything from 10minutes to
an hour on. We used vector styled graphics to keep it simple, and whilst the
game is still incomplete, we aim to continue using this style so that users can
easily tell what things do and how it works.

The types of towers are: projectile, a single shot fired at
an enemy; a laser, a continuous attack; a rocket turret, which explodes on
impact; a poison turret, which poisons the enemy causing them to take damage
over time; and a slow turret, which slows down the enemies movement speed.
The 3 enemies types are: weak and fast; slow and strong; and
standard (medium strength and speed compared with the other two).
So far we have user data integrated with Facebook, which gets
their Facebook idea, and retrieves their scores based on that ID from our SQL
server. The scores are unique for each person, and are stored if the score
beats their previous best. Plans to add a levelling system and leader-board
system are being considered.
As development progresses we are also creating a Java port.
As development progresses we are also creating a Java port.
Why not try the game yourself here.
If you would like to see more Images, I have a set avaliable for viewing on Flickr
If you would like to see more Images, I have a set avaliable for viewing on Flickr
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