XML Example
A while ago I wanted to create some objects from classes but
it seemed like a lot of coding to add in some pre-defined objects which would
always be the same. I found it a bit odd and couldn’t really see how it would
be done in a large scale game; I knew the larger the project, the more the
pre-defined objects. So whilst searching around, I read up on reading and
writing to an XML form – whilst it wasn’t used in the program I still wrote a
small example in C#.
Not too long ago, I wanted to refresh myself on how to use
it properly; so instead of writing in C#, I decided to try using Java, which I
had only briefly used. Both programs hold a series of contacts which can be
loaded in from the same XML file; once loaded, the list is then printed out in
a console. The C# example does have a bit more user input from the console, but as I only
wanted to refresh myself on XML, I didn’t include these in the Java example.

Comments
Post a Comment