Bloom
Bloom is single person adventure puzzle game set in an abandoned temple deep within the desert. The player takes the role of a 'Priestess of Nature' who enters the temple to re-activate the water, and bring life back to the environment. The priestess can place plant seeds in either sun and crystal light, and then grow / wilt them in order to bridge gaps, raise platforms or break walls, in order to traverse the environment. The game was written in 12weeks with the work of 4 programmers and 6 artists using UDK. I worked as a game-play programmer, with a large portion of the code base being contributed by me. I focused on the plant growth mechanic as well as the plants themselves; I was also the main contact point for bugs and when artists needed programmers input or help. A download is available here. The game is best played with a Xbox360 game pad, but if you do not have one, you can use the following keys for the keyboard and mouse: E = USE R = BRIDGE T = PLATFORM ...